Start at second world:
Enter ZELDA as a name to begin at the second world.
Save magic refill time:
While in a town and speaking to the old lady that gives you magic, cast a spell when the magic meter is going up. The magic meter will go down and then continue to go up, no matter how many spells you cast, until filled. Warning: This will not work with any other color jar.
Quit game:
Press Start on controller one, then hold Up + A on controller two.
Easy experience:
Save the game after completing the game once. Use this character to complete a castle. Press Start on controller one, then hold Up + A on controller two. Save the game and immediately begin game play with a new character. The new character's experience points will rapidly increase after starting.
Alternatively, complete the first quest, then go to one of the palaces during the second quest. After he has placed the crystal in the statue, his experience points will quickly increase. While this is occurring, press Up + A on controller two. Select the save option and then resume game play with a new character. This new character will also gain experience points quickly.
Open doors without keys:
In Quest II, or when you learn the fairy spell, cast the fairy spell when a locked door is encountered to pass through it.
The Final Guardian:
Go to the left side of the screen and rapidly tap B when fighting your shadow character.
Extra lives:
After you have leveled up magic, attack, and life as much as possible, you will earn an additional life for each time you level up.
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